In computer games, most computer-controlled foes have a low degree of artificial intelligence. Were we to peer into their skulls, so to speak, we will see that their random spellcasting and erratic movements are not unpredictable at all. The first step, then, to victory is knowing your opponent thoroughly. Unfortunately for you, doomed reader, I am no cyclic automaton and, perhaps, by now you've realized how completely useless this preface is after all.
Government
The Romans were once ruled by a group of three persons, called a triumvirate. Similarly, I, and my actions, are governed by three organs: brain, heart and, uhm, genitals, which are actually symbolic symbols for brain, hypothalamus and sexo-hypothalamus, if it has already been discovered. Hardly surprisingly, I find my personality to be hovering near any one of three personas: sorcerer, warrior and fool.
The brain, or the sorcerer, is probably the stereotyped "logical male". A very feeble and weak voice, it does not assert itself with words but with very persuasive, powerful bolt spells. He has a very electric personality and temper, which I can say is pretty shocking. In an organization, this sorcerer has no wish to be a leader or a follower; he prefers to be a vizier, an advisor powerful enough to influence the decision of the leader but sufficiently detached from great responsibilities. He claims to be guided by reason.
The heart, or the warrior, is perhaps, the most active persona within me. After all, it is he who receives the brunt of the blows life throws at me. Not as knowledgeable as the sorcerer, his decisions are only good for short-term issues requiring immediate action. In the long run, however, he has no choice but to seek counsel from the sorcerer. Guided by instinct, he is very strong; my moments of weakness are not an indication that his strength falters; rather, it was the effect of the third persona surfacing.
The fool, or the sexo-hypothalamus, who thinks with the brain between his legs, is probably a remnant of the randomness seeded into the universe not so long ago. Skillful, agile and adept at foiling much of the sorcerer's "grand design", the fool is a fun-loving, fun-seeking individual easily led to addiction, yielding detrimental effect to my overall state. Still, however, I am indebted to him for having learnt much of what I'd otherwise never have come to know within the sheltered confines of my cage. He is guided by chaos.
Each person battling the other, each person conspiring with the other, my alter-egos are borne of my experiences. Alone, we are weak; together, we are strong enough to bite each other's heads off and, hopefully, withstand anything stupid enough to join someone else's fistfights.